9/24 update

Updates:

- Received first version of Kinetic rig. Rigger still working on blendshapes (meaning the face doesn’t deform the right way yet)

- Maximo model in progress; gave feedback

- Received first environment art

- Completed rough pre-viz blocking with placeholders

 

Status

Character Modeling - about 75%

Rigging - about 50%

Set Design - 20%

Set Modeling - 0%