9/24 update
Updates:
- Received first version of Kinetic rig. Rigger still working on blendshapes (meaning the face doesn’t deform the right way yet)
- Maximo model in progress; gave feedback
- Received first environment art
- Completed rough pre-viz blocking with placeholders
Status
Character Modeling - about 75%
Rigging - about 50%
Set Design - 20%
Set Modeling - 0%