11/19

Updates:

-Planning matte paintings and lighting in pre-viz

- work on lighting keys 

- Modeling on baby started

- checked in with rigger, waiting on final first rig then beginning second

-Met with mentors to discuss progress and next steps

-Checked in with composer, will deliver a rough cut of music before december

10/29 Update

Updates:

- Recut the animatic to be shorter and much more intentional with cuts. Also eliminating unneeded shots.

- Worked on redoing the layout pass to incorporate the new cuts and notes from mentor

- Received Maximo model. Modeler will begin work on baby and environments next week

 

Status

Character Modeling - about 75%

Rigging - about 50%

Set Design - 50%

Set Modeling - 0%

Animation - 2% 

10/22 Updates

Updates:

- Feel like I made little progress this week since I spent most of the time the last two weeks working on the look development assignment. I don’t think I was ready to be working on this part of the production yet.

- Met with mentor to discuss the project and how to set up previz. I’m going to recut my animatic and rebuild the previz according to what he said

- Gave more feedback on Maximo model

- More progress on environment art

 

Status

Character Modeling - about 75%

Rigging - about 50%

Set Design - 50%

Set Modeling - 0%

Animation - 2% 

10/15 Updates

Updates:

- Tested kinetic rig/started production

- Gave more feedback on Maximo model

- More progress on environment art

- Started working on Cycles
- Still working through color script

- Locked modeler for baby rig and environments (starting in November)

 

Status

Character Modeling - about 75%

Rigging - about 50%

Set Design - 50%

Set Modeling - 0%

Animation - 2%